Friday, January 16, 2015
Blog Post Final Reflection
Halfway through my first game I changed it because I made it way too complicated. I picked the layout of my game just because I figured that no one else would have a theme like the one I chose. At first I was having trouble with the scoring, and making it way too complex, but then I played around with some of the stuff, and realized that you only needed to have "When the sprite is clicked..." "change score by _." For testing it, I ran through it like it was a real game, and every time I saw a problem I would make a mental note of it in my head, and go back to it afterwards. My project worked out a lot better than I intended it to. I'm most proud of the first level in my game because it was the beginning of it, and I had some troubles but I worked through them. I'm not disappointed by anything in my game. I feel like I did a pretty good job for making a game with only my knowledge.
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